The Rubric
Every judge scores all 10 categories from 0 to 10. We average the three judges per category, then add them up for a total out of 100. Highest total wins.
The 0 to 10 scale
1 to 2
Broken or missing
3 to 4
Attempted, rough
5 to 6
Works, average
7 to 8
Strong and polished
9 to 10
Exceptional. You would actually ship or use it
The 10 categories
Functionality
Do the core features actually work and produce correct results? No crashes on the main path.
Visual Design (UI)
Layout, color, typography, spacing, app icon. Does it look intentional and clean?
Usability (UX)
Is it obvious how to use? Good feedback, sensible flows, nothing confusing.
Creativity & Originality
Fresh ideas, clever touches, something the judges did not expect.
Scope & Completeness
Ambition multiplied by how much actually got finished against the agreed Definition of Done.
Polish & Detail
Animations, empty states, error messages, wording. The little things.
Performance & Reliability
Fast, smooth, and stable across repeated use, not just the first ten seconds.
Problem Fit / Usefulness
How well does it actually solve the thing the family agreed to build?
Wow / Delight
The gut reaction. Would a judge want to keep using it or show a friend?
Landing Page / Pitch
The marketing page that sells the app. Clear, persuasive, well designed. Does it make you want the app? Judges see the page, not the builder, so it stays blind.
The prize ladder
| Win # | Prize | Cumulative |
|---|---|---|
| 1 | $100 | $100 |
| 2 | $200 | $300 |
| 3 | $300 | $600 |
| 4 | $400 | $1,000 |
| 5 | $500 | $1,500 |
| 6 | $600 | $2,100 |
| 7 | $700 | $2,800 |
| 8 | $800 | $3,600 |
| 9 | $900 | $4,500 |
| 10 | $1,000 | $5,500 |
Win #N is worth N × $100. Get that competition's app approved on the App Store and the prize doubles. Competition cap: $100,000.
To change anything on this page, edit config/rubric.ts. The whole app updates automatically.